Adaption of the space plug-and-play interface simulation equipment to provide support for the space plug-and-play avionics architecture | Blazingprojects Postgraduate Thesis
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Adaption of the space plug-and-play interface simulation equipment to provide support for the space plug-and-play avionics architecture

 

Table Of Contents


Chapter ONE

INTRODUCTION

  • 1.1Introduction
  • 1.2Background of Study
  • 1.3Problem Statement
  • 1.4Objective of Study
  • 1.5Limitation of Study
  • 1.6Scope of Study
  • 1.7Significance of Study
  • 1.8Structure of the Research
  • 1.9Definition of Terms

Chapter TWO

LITERATURE REVIEW

  • 2.1Overview of Space Plug-and-Play Interface Simulation Equipment
  • 2.2Evolution of Space Plug-and-Play Avionics Architecture
  • 2.3Benefits of Adapting Simulation Equipment to Avionics Architecture
  • 2.4Challenges in Implementing Space Plug-and-Play Interface
  • 2.5Previous Research on Space Plug-and-Play Integration
  • 2.6Industry Applications of Space Plug-and-Play Technology
  • 2.7Future Trends in Space Plug-and-Play Avionics
  • 2.8Case Studies on Successful Integration
  • 2.9Comparison of Space Plug-and-Play with Traditional Avionics
  • 2.10Best Practices for Implementing Space Plug-and-Play Systems

Chapter THREE

RESEARCH METHODOLOGY

  • 3.1Research Methodology Overview
  • 3.2Research Design and Approach
  • 3.3Data Collection Methods
  • 3.4Sampling Techniques
  • 3.5Data Analysis Procedures
  • 3.6Validity and Reliability of Research
  • 3.7Ethical Considerations
  • 3.8Limitations of Methodology

Chapter FOUR

DATA PRESENTATION AND ANALYSIS

  • 4.1Overview of Research Findings
  • 4.2Analysis of Data Collected
  • 4.3Comparison with Research Objectives
  • 4.4Key Patterns and Trends Identified
  • 4.5Interpretation of Results
  • 4.6Implications for Space Plug-and-Play Technology
  • 4.7Recommendations for Future Research
  • 4.8Application of Findings in Industry

Chapter FIVE

SUMMARY, CONCLUSION AND RECOMMENDATIONS

  • 5.1Summary of Research
  • 5.2Conclusions Drawn
  • 5.3Contributions to Knowledge
  • 5.4Practical Implications
  • 5.5Recommendations for Practice
  • 5.6Areas for Future Study
  • 5.7Research Limitations
  • 5.8Final Thoughts and Closing Remarks

Thesis Abstract

The Space Plug-and-play Interface Simulation Equipment (SPISE) box was developed by ÅAC to aid in the debugging of satellite modules. This report covers the analysis and conversion of this box to provide initial support for the Space Plug-and-play Avionics (SPA) set of protocols in a single Field Programmable Gate Array (FPGA).

A major part of this conversion is the design of SPA-U support for which both a host and slave Universal Serial Bus 1.1 (USB 1.1) stack is needed. The comparison of methods to get this functionality and the final design of the Intellectual Property (IP) cores which are implemented in the Very High Speed Integrated Circuit Hardware Description Language (VHDL) language utilizing the freely available from OpenCores, USBHostSlave controller IP by Steve Fielding.

The intended target hardware for this project is the reuse of the existing platform, an Actel A3P1000 FPGA containing one million gates. Described in this report are the necessary choices made to implement support for the SPA protocols within a limited time and budget while maintaining compatibility with the architecture of the SPISE box.


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