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Developing Educational Apps for Computer Science Learning

 

Table Of Contents


<p>1. Introduction<br>&nbsp; 1.1 Background<br>&nbsp; 1.2 Objectives<br>2. Literature Review<br>&nbsp; 2.1 Educational apps in computer science<br>&nbsp; 2.2 User engagement and learning outcomes<br>3. Methodology<br>&nbsp; 3.1 App design principles<br>&nbsp; 3.2 Content development<br>&nbsp; 3.3 Usability testing<br>4. App Development Process<br>&nbsp; 4.1 User interface design<br>&nbsp; 4.2 Interactive features<br>&nbsp; 4.3 Content integration<br>5. Evaluation and Testing<br>&nbsp; 5.1 User feedback analysis<br>&nbsp; 5.2 Learning effectiveness assessment<br></p>

Thesis Abstract

<p> This project aims to design and develop educational applications specifically tailored for computer science learning. The focus will be on creating interactive and engaging apps that cover various topics within computer science, such as programming languages, algorithms, data structures, and software development. The project will involve user interface design, content creation, and usability testing to ensure the effectiveness of the educational apps. <br></p>

Thesis Overview

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