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The Impact of Augmented Reality Technology on User Experience in Interactive Art Installations

 

Table Of Contents


Chapter 1

: Introduction 1.1 Introduction
1.2 Background of Study
1.3 Problem Statement
1.4 Objective of Study
1.5 Limitation of Study
1.6 Scope of Study
1.7 Significance of Study
1.8 Structure of the Thesis
1.9 Definition of Terms

Chapter 2

: Literature Review 2.1 Introduction to Literature Review
2.2 Theoretical Framework
2.3 Conceptual Framework
2.4 Previous Studies on Augmented Reality Technology
2.5 User Experience in Art Installations
2.6 Impact of Technology on Art and Design
2.7 Interactive Art Installations
2.8 Augmented Reality in Art and Design
2.9 Challenges and Opportunities of AR in Art
2.10 Summary of Literature Review

Chapter 3

: Research Methodology 3.1 Introduction to Research Methodology
3.2 Research Design
3.3 Sampling Techniques
3.4 Data Collection Methods
3.5 Data Analysis Procedures
3.6 Ethical Considerations
3.7 Pilot Testing
3.8 Validity and Reliability of Data

Chapter 4

: Discussion of Findings 4.1 Introduction to Findings
4.2 Analysis of Data
4.3 Comparison with Literature Review
4.4 Interpretation of Results
4.5 Implications of Findings
4.6 Recommendations for Practice
4.7 Recommendations for Future Research

Chapter 5

: Conclusion and Summary 5.1 Summary of Study
5.2 Conclusions Drawn
5.3 Contributions to Knowledge
5.4 Limitations of the Study
5.5 Recommendations for Further Research
5.6 Conclusion

Thesis Abstract

Abstract
The integration of augmented reality (AR) technology in interactive art installations has revolutionized the way users experience and interact with art. This thesis investigates the impact of AR technology on user experience in interactive art installations. The study explores how AR technology enhances user engagement, immersion, and overall satisfaction within the context of art installations. Through a comprehensive literature review, the research examines the theoretical foundations of AR technology, user experience design principles, and the intersection of art and technology. The research methodology employed in this study encompasses both qualitative and quantitative approaches to gather data and analyze the outcomes. Surveys, interviews, and observational studies are conducted to capture user feedback and insights on their experiences with AR-enhanced art installations. The data collected are analyzed using statistical tools and thematic analysis to identify patterns, trends, and correlations related to user perceptions and behaviors. The findings of this study reveal that the integration of AR technology in interactive art installations significantly enhances user experience by providing novel ways for users to engage with art, fostering a sense of immersion, interactivity, and personal connection. Users express a high level of satisfaction with the AR-enhanced art installations, highlighting the transformative impact of technology on their perception and enjoyment of art. The implications of this research extend to the fields of art, design, technology, and user experience, providing insights for artists, designers, and technologists on how to leverage AR technology to create compelling and immersive art experiences. The study contributes to the body of knowledge on the intersection of art and technology, emphasizing the importance of user-centered design and experiential engagement in the development of interactive art installations. In conclusion, this thesis underscores the significance of AR technology in enhancing user experience in interactive art installations, paving the way for new possibilities in the realm of art and design. By bridging the gap between the physical and digital worlds, AR technology offers a dynamic platform for artists to create engaging and immersive art experiences that resonate with audiences in innovative and impactful ways.

Thesis Overview

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